Thanks Martins, fix applied (along with some general tidying up).

On 11 May 2010 16:47, Martins Innus <[email protected]> wrote:

> Hello,
>
>    Here's a fix to allow the fbx exporter to reference textures correctly
> if the stateset is applied to the Geode instead of Geometry.  I tested with
> a couple models here, and it seemed to work.  Not sure if there are any
> negative effects from the extra push/pop set.
>
> Martins
>
> _______________________________________________
> osg-submissions mailing list
> [email protected]
>
> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
>
>
_______________________________________________
osg-submissions mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org

Reply via email to