Thanks Martins, applied

On 11 May 2010 18:41, Martins Innus <[email protected]> wrote:

> The current fbx writer doesn't seem to support BIND_PER_VERTEX for normals.
>  If you have this type of geometry it, exports the the first normal in the
> array over the whole primitive set.  I don't know that the attached change
> should be applied as is, since I don't know enough about DrawArrays and Draw
> Elements to know if the indices for the vertices and normals are guaranteed
> to be the same.  I tried it on a couple models and that seemed to be the
> case.
>
> The alternative is to have the logic down in setControlPointAndNormalsAndUV
> and set the normals there with the "vertexIndex"  if the binding type is per
> vertex.  Not sure what is cleaner.
>
> Martins
>
>
>
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