Thanks Brad, build fix now merged and submitted to svn/trunk.
On Wed, Jun 16, 2010 at 4:43 AM, Christiansen, Brad <[email protected]> wrote: > Hi Robert, > > > > I tried building the latest (as of Sunday) SVN version of OSG using Visual > Studio 2010 and it failed due to a missing include. The build completed > successfully by adding #include <iterator> to nodeTrackerManipulator.cpp, > which is attached. > > > > Cheers, > > > > Brad > > DISCLAIMER:--------------------------------------------------------------------------- > This e-mail transmission and any documents, files and previous e-mail > messages attached to it are private and confidential. They may contain > proprietary or copyright material or information that is subject to legal > professional privilege. They are for the use of the intended recipient only. > Any unauthorised viewing, use, disclosure, copying, alteration, storage or > distribution of, or reliance on, this message is strictly prohibited. No > part may be reproduced, adapted or transmitted without the written > permission of the owner. If you have received this transmission in error, or > are not an authorised recipient, please immediately notify the sender by > return email, delete this message and all copies from your e-mail system, > and destroy any printed copies. Receipt by anyone other than the intended > recipient should not be deemed a waiver of any privilege or protection. > Thales Australia does not warrant or represent that this e-mail or any > documents, files and previous e-mail messages attached are error or virus > free. > -------------------------------------------------------------------------------------- > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
