Good catch Laurens, fix now merged and submitted to svn/trunk.
On Fri, Jun 18, 2010 at 1:17 PM, Laurens Voerman <[email protected]> wrote: > Hi Robert, > While reading the code for setUpViewFor3DSphericalDisplay I noticed that the > top face of the cube map uses Draw/Read buffer GL_BACK, while all other > faces are using the GL_FRONT buffer. This because the buffer variable is > hidden by a new buffer at lower scope. > Removing the local variable tested (win32 and linux64) and works fine. > > Laurens. > > attached in zipfile: OpenSceneGraph\src\osgViewer\View.cpp > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
