Good catch Laurens, fix now merged and submitted to svn/trunk.

On Fri, Jun 18, 2010 at 1:17 PM, Laurens Voerman <[email protected]> wrote:
> Hi Robert,
> While reading the code for setUpViewFor3DSphericalDisplay I noticed that the
> top face of the cube map uses Draw/Read buffer GL_BACK, while all other
> faces are using the GL_FRONT buffer. This because the buffer variable is
> hidden by a new buffer at lower scope.
> Removing the local variable tested (win32 and linux64) and works fine.
>
> Laurens.
>
> attached in zipfile: OpenSceneGraph\src\osgViewer\View.cpp
>
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