Hi Torben,

Do any of the gdal headers (specifically the headers, not .cpp files) #include png, tif, zlib or jpeg headers? They should not, they should be hidden inside the implementation.

Or in other words, if you were to write an application that #includes (only) some gdal headers, would you need to have the png, tif, zlib or jpeg headers in your include path?

The answer is most probably no. So that means you only have to have the png, tif, zlib and jpeg headers that ship with gdal in your include paths while compiling gdal itself, once that's finished you can just copy the build products (libs, dlls, headers) into your 3rdparty structure, and put any other version of png, tif, zlib or jpeg there too. They are independent.

Hope that helps make things clearer...

J-S
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______________________________________________________
Jean-Sebastien Guay    [email protected]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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