Hi Fabien, On Tue, Sep 14, 2010 at 2:13 PM, Fabien Lavignotte <[email protected]> wrote: > I didn't mention it in my submission, but there is still one case where VPB > still needs a graphics context, when you use the texture in 16 bit format > (--RGB-16 command option). The code uses scaleImage, that is based on > gluScaleImage, and i think this function needs an active graphics context to > work. But i run out of time to test and fix it...
It should be relatively straightforward to write a format converter for this. I have plenty on my plate right now so I won't dive in, feel free to contribute once you have time :-) Robert. _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
