Hi Laura,

Wow, such a simple fix for a rather elusive problem, I can only
imagine it took a while to understand what was actually happening
under the hood and how to fix it, kudos ;-)

Fix now merged and submitted to snv/trunk.

Robert.

On Fri, Aug 27, 2010 at 3:42 PM, Cerritelli, Laura
<[email protected]> wrote:
> I modified TXPPagedLOD::traverse to prevent the terrain from inappropriately
> unloading the higher level of detail tiles. It wasn’t updating the frame
> number of the tile or the range it was traversing, causing
> PagedLOD::removeExpiredChildren to always consider the range expired.
>
> Working from version 2.9.8.
>
>
>
> ~Laura
>
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