Hi Laura, Wow, such a simple fix for a rather elusive problem, I can only imagine it took a while to understand what was actually happening under the hood and how to fix it, kudos ;-)
Fix now merged and submitted to snv/trunk. Robert. On Fri, Aug 27, 2010 at 3:42 PM, Cerritelli, Laura <[email protected]> wrote: > I modified TXPPagedLOD::traverse to prevent the terrain from inappropriately > unloading the higher level of detail tiles. It wasn’t updating the frame > number of the tile or the range it was traversing, causing > PagedLOD::removeExpiredChildren to always consider the range expired. > > Working from version 2.9.8. > > > > ~Laura > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
