HI John,

I agree that we could do better on the intro front, something like :

# OpenSceneGraph text file
# Generator OpenScenGraph-2.9.9

I'm not sure labelling the format as version 2 is required as we've
already gone for a separate extension, .osgt and .osg to differentiate
them, although perhaps we'll be able to relax that later.

Robert.

On Sat, Oct 2, 2010 at 10:53 AM, PCJohn <[email protected]> wrote:
> Seeing discussion about Matrix in osgt, one minor issue:
>
> File header is nice but somewhat non standard on Linux world, IMHO. It is a
> custom to have a content description on the first line, starting with # ,
> and within 80 characters max. Currently, the first line does not tell much -
> "Ascii scene" text is just very vague. It is necessary to inspect next two
> lines:
> #Ascii Scene
> #Version 2
> #Generator OpenSceneGraph 2.9.9
>
> In my taste, it would be better to have something like:
> # OpenSceneGraph ascii scene version 2
>
> Next line may follow with generator information, something like we have
> already on the third line:
> # Generator OpenSceneGraph 2.9.9
>
> Just suggestion, before we get to 3.0.0 release.
> John
>
>
> Robert Osfield wrote:
>>
>> Hi Alex,
>>
>> My current inclination is change the serializer so that all matrices
>> get written and read as double matrices and convert to/from Matrixf if
>> necessary.  This change would mean adding the property field
>> Matrixf/Matrixd would be unnecessary.  The problem with the current
>> Matrixf/Matrixd fields is that the binary doesn't read/write them, and
>> the global attributes that were being used previously just aren't
>> sufficient.
>>
>> Robert.
>> _______________________________________________
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>> [email protected]
>>
>> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
>>
>
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>
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