Thanks Fabien, fix now merged and submitted to VPB svn/trunk. Cheers, Robert.

On Mon, Oct 11, 2010 at 9:07 AM, Fabien Lavignotte
<[email protected]> wrote:
> Hi Robert,
> As seen by Brad, the code with nvtt does not works correctly when using
> --terrain.
> So here is the fix in TextureUtils.cpp.
> I also swapped the compression used with BuildOptions::COMPRESSED_TEXTURE
> and BuildOptions::COMPRESSED_RGBA_TEXTURE.
> It dit not seems correct to use DXT1 for RGBA, i think it was just a
> copy/paste error.
>
> Cheers,
> Fabien
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