Thanks Fabien, fix now merged and submitted to VPB svn/trunk. Cheers, Robert.
On Mon, Oct 11, 2010 at 9:07 AM, Fabien Lavignotte <[email protected]> wrote: > Hi Robert, > As seen by Brad, the code with nvtt does not works correctly when using > --terrain. > So here is the fix in TextureUtils.cpp. > I also swapped the compression used with BuildOptions::COMPRESSED_TEXTURE > and BuildOptions::COMPRESSED_RGBA_TEXTURE. > It dit not seems correct to use DXT1 for RGBA, i think it was just a > copy/paste error. > > Cheers, > Fabien > ______________________________________________________________________ > This email has been scanned by the MessageLabs Email Security System. > For more information please visit http://www.messagelabs.com/email > ______________________________________________________________________ > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
