Hi Filip, On Sat, Nov 6, 2010 at 10:02 PM, Filip Holm <[email protected]> wrote: > You are right. That's how I originally implemented it (by only setting > the traversalMode to TRAVERSE_NONE for slaves that use masters scene graph). > The reason I changed it was to make the behaviour consistent for both cases > (the scene is traversed before the camera). For the updateTraversal however > I believe it's necessary to traverse the slaves children (aka "the scene") > before passing the updateVisitor to the camera in order to ensure the camera > has access to an updated "scene" for the current frame.
I'm afraid I don't quite follow you. > Please feel free to modify the submission as you see fit or let me know if > you want a resubmission with any changes. I'll have another think and them merge what I think is sensible then get you to review. Robert. _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
