Hi JS,

I just fixed this before getting your email, the fix is now checked in ;-)

Robert.

On Tue, Feb 8, 2011 at 2:28 PM, Jean-Sébastien Guay
<[email protected]> wrote:
> Hi Robert,
>
> My auto-build failed this morning, the root error is:
>
> 1>..\..\..\src\osg\Texture.cpp(1962) : error C2440: 'initializing' : cannot
> convert from 'const osg::BufferObject *' to 'osg::BufferObject *'
>
> The problem comes from the fact that the "image" parameter to
> Texture::applyTexImage2D_load() is const, and the code was trying to get a
> non-const BufferObject* from it. But both methods called on this
> BufferObject afterwards are declared const (even releaseGLObjects(), which
> surprises me, but ok...), so just getting a const BufferObject* fixes it.
>
> Fixed file attached.
>
> J-S
> --
> ______________________________________________________
> Jean-Sebastien Guay    [email protected]
>                               http://www.cm-labs.com/
>                        http://whitestar02.webhop.org/
>
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