Hi,
I've noticed an issue with osgUtil::RenderStage::runCameraSetUp() if the number 
of buffer attachments of the camera decreases according to privous calls.
This happens because RenderStage::_bufferAttachmentMap is updated only for the 
number of buffers the camera has when runCameraSetUp is called.
For example if there were 4 attachments and now only 3, only the first three 
elements of _bufferAttachmentMap are changed. The fourth is just as before - 
however it shouldn't be there.

Calling _bufferAttachmentMap.clear() before resolves this problem.

Best regards,
Dietmar Funck

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http://forum.openscenegraph.org/viewtopic.php?p=36893#36893




Attachments: 
http://forum.openscenegraph.org//files/renderstage_404.cpp


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