All,

I've made improvements on the OSG 2.8 branch that improve the model
conversion process.  First, I fixed a minor typo in the help for osgconv.
 Second, I've made changes to the texture exporter in the .osg plugin so
that it creates a new directory for exported textures and uses relative
paths to these textures in the produced OSG file when the existing option
"OutputTextureFiles" is specified.

I have forked the Github mirror of the OSG subversion repository, and made
the changes based on the latest 2.8 branch.  The changes for this fix are
available for review here:

https://github.com/rpavlik/osg/compare/OpenSceneGraph-2.8...improve-osgconv

-- 
Ryan Pavlik
HCI Graduate Student
Virtual Reality Applications Center
Iowa State University

[email protected]
http://academic.cleardefinition.com
Internal VRAC/HCI Site: http://tinyurl.com/rpavlik
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