Images disappear when playback is initiated on an empty (no data) 
AnimationPathManipulator (nothing was recorded in the current session of the 
application). At the least, the playback should not occur when no data exists. 
At the best when no data exists, it should use the file name if it exists to 
load playback. My submission takes care of these cases. The comments in the 
text looks like it used to or was intended to load the file. Testing was done 
with all scenarios of having data without a file, data with a file, no data 
with a file, and no data without a file. Version downloaded: 3.0.0.

To reproduce:
1) Start application
2) Hit 'z', record a path, and stop with 'z'
3) Hit 'Z' to playback the path without any problem
4) Close & restart application
5) Hit 'Z' to playback the path previously saved and the images disappears

Attachment: ViewerEventHandlers.cpp
Description: Binary data

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