Hi robert,

>From what I have examined so far, there are three kinds of OpenGL ES defines. 

OpenGL ES 2.0 declares GL_ES_VERSION_2_0 and OpenGL ES 1.0 declares 
GL_OES_VERSION_1_0. 

An OpenGL ES 1.1 implementation contains the other four declarations. The 
mentioned declarations GL_VERSION_ES_CL_1_0 and GL_VERSION_ES_CM_1_0 can only 
be found in the header of a 1.1 implementation. 

The question is, if there can be any implementation where only 1.0 is supported 
in a 1.1 header. I did not find an answer so far. In that case my suggestion 
would be wrong.

Thank you!

Cheers,
Johannes

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http://forum.openscenegraph.org/viewtopic.php?p=41697#41697





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