Thanks Tobias, changes look relatively safe, now merged and submitted
to svn/trunk.  We'll need to watch for older OSX rev's to see if they
hang together with these changes.  Cheers, Robert.

On 21 January 2012 15:31, Tobias Ottenweller <[email protected]> wrote:
> Hi list
>
> this is a fix for the problem where all input freezes for a quarter second
> when calling requestWarpPointer under Mac OS X (described here:
> http://forum.openscenegraph.org/viewtopic.php?t=3933 ).
>
> I used the latest version available via subversion.
>
> My fix is using some API only available on 10.4 and later. I used some
> preprocessor statements to gain compatibility with 10.3 and earlier using
> (now) deprecated API.
>
> Only tested on OS X Lion (10.7). Please do some testing as well since I'm
> fairly new to OpenSceneGraph. Someone should also test the code for 10.3 and
> earlier.
>
> greetings
> Tobias
>
>
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