Thanks Alexander, good observation of a silly error, your fix is now merged and submitted to svn/trunk.
On 17 October 2011 12:05, Alexander Sinditskiy <[email protected]> wrote: > Hi, > i found strange method: > > Code: > void Glyph3D::setThreadSafeRefUnref(bool threadSafe) > { > GlyphGeometries _glyphGeometries; > for(GlyphGeometries::iterator itr = _glyphGeometries.begin(); > itr != _glyphGeometries.end(); > ++itr) > { > (*itr)->setThreadSafeRefUnref(threadSafe); > } > } > > > > looks like GlyphGeometries _glyphGeometries; should be removed because > Glyph3D have the same named local variable. > > Thank you! > > Cheers, > Alexander > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=43429#43429 > > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
