Thanks Alexander, good observation of a silly error, your fix is now
merged and submitted to svn/trunk.

On 17 October 2011 12:05, Alexander Sinditskiy <[email protected]> wrote:
> Hi,
> i found strange method:
>
> Code:
> void Glyph3D::setThreadSafeRefUnref(bool threadSafe)
> {
>    GlyphGeometries _glyphGeometries;
>    for(GlyphGeometries::iterator itr = _glyphGeometries.begin();
>        itr != _glyphGeometries.end();
>        ++itr)
>    {
>        (*itr)->setThreadSafeRefUnref(threadSafe);
>    }
> }
>
>
>
> looks like GlyphGeometries _glyphGeometries; should be removed because 
> Glyph3D have the same named local variable.
>
> Thank you!
>
> Cheers,
> Alexander
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=43429#43429
>
>
>
>
> _______________________________________________
> osg-submissions mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
>
_______________________________________________
osg-submissions mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org

Reply via email to