Thanks Colin, change now merged and submitted to svn/trunk.

On 31 January 2012 17:04, Colin McDonald <[email protected]> wrote:
> Hi Robert,
>
> Upgrading to OpenSceneGraph 3.0.1, texture mip mapping stopped
> working on some junk low-end graphics cards which I still have to
> support.  They worked ok with osg 2.8 and earlier.
>
> The problem turned out to be with gl proxy textures, which are
> unreliable on those devices.  Proxy textures are used by the glu
> mipmap build routines to determine if a texture size is
> supported. The external glu library had a nice fallback
> behaviour, so that if proxy textures didn't work then the mipmap
> texture was still created.  But in the work on the new embedded
> glu routines that fallback behaviour has been inadvertently
> lost.  I have restored the fallback in
> src/osg/glu/libutil/mipmap.cpp.  It doesn't add any extra
> complexity.
>
> Regards
>
> Colin McDonald
>
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