Thanks Colin, change now merged and submitted to svn/trunk.
On 31 January 2012 17:04, Colin McDonald <[email protected]> wrote: > Hi Robert, > > Upgrading to OpenSceneGraph 3.0.1, texture mip mapping stopped > working on some junk low-end graphics cards which I still have to > support. They worked ok with osg 2.8 and earlier. > > The problem turned out to be with gl proxy textures, which are > unreliable on those devices. Proxy textures are used by the glu > mipmap build routines to determine if a texture size is > supported. The external glu library had a nice fallback > behaviour, so that if proxy textures didn't work then the mipmap > texture was still created. But in the work on the new embedded > glu routines that fallback behaviour has been inadvertently > lost. I have restored the fallback in > src/osg/glu/libutil/mipmap.cpp. It doesn't add any extra > complexity. > > Regards > > Colin McDonald > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
