Hi Kim, The description was a bit off so thanks for fixing this, change now merged and submitted to svn/trunk. My intention for osg2cpp is that it will eventually support converting to .cpp scene graphs by using the .osgt ascii format embedded as C++ strings, but as there is only a shader path right now have the comment be relevant to shaders is appropriate.
Cheers, Robert. On 14 February 2012 15:07, Kim Bale <[email protected]> wrote: > The application description for osg2cpp was cut and pasted from osgconv and > not changed. > > I've added a more relevant description. > > Regards, > > Kim. > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
