Hi Olaf,

On 27 February 2012 12:19, Olaf Flebbe <[email protected]> wrote:
> appended you find initial support for Multitouch Support for Windows. It
> uses the infrastructure of the IOS Multitouch support.
>
> I added a new configuration option since multitouch support needs a WIN7 SDK
> and Windows 7 or above as runtime, which is not the default for everybody.
>
> Tested with multitouch sample application and osgViewer.

I've just done a review and would much rather avoid another cmake
option and check for the support at runtime.
Would it be possible to check for the multi-touch support at runtime
rather than require a build against Win7? How about doing a runtime
check for the RegisterTouchWindow() function like we do for OpenGL
functions?

Robert.
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