Hi Olaf, On 27 February 2012 12:19, Olaf Flebbe <[email protected]> wrote: > appended you find initial support for Multitouch Support for Windows. It > uses the infrastructure of the IOS Multitouch support. > > I added a new configuration option since multitouch support needs a WIN7 SDK > and Windows 7 or above as runtime, which is not the default for everybody. > > Tested with multitouch sample application and osgViewer.
I've just done a review and would much rather avoid another cmake option and check for the support at runtime. Would it be possible to check for the multi-touch support at runtime rather than require a build against Win7? How about doing a runtime check for the RegisterTouchWindow() function like we do for OpenGL functions? Robert. _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
