Thanks Guillaume, change looks reasonable now merged and submitted to svn/trunk. In future could you post the whole modified file as well as often patch fails to merge cleanly and makes requires more steps for me to achieve a proper graphical review. Cheers, Robert.
On 27 February 2012 17:51, Guillaume Millet <[email protected]> wrote: > Hi all, > > When using the texture Atlas builder, it will convert from REPEAT to > CLAMP all textures using only texcoord between [-0.001 1.001] to give a > chance to create an Atlas. > If the atlas creation failed for other reason (texture size, only one > compatible texture, ...) the texture remain modified in CLAMP mode. > > But if you use texcoords between [0.0 1.0] using CLAMP mode instead > REPEAT it is not safe because you will have a blend to the border color > at extremities. > If we want to have exactly the same rendering after changing mode from > REPEAT to CLAMP we should use the CLAMP_TO_EDGE mode instead of CLAMP to > avoid blending to border color at extremities. > > Please find as attachment the proposed patch against latest svn version. > > Regards > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
