Hey. A crash can occuring when a CullVisitors is created, using to cull a camera, destroyed and another CullVisitor is created to cull the same graph. The render stage cache for the old one is not cleared and when the new one happens to have the same address (which is actually not that unlikely when you destroy and recreate a viewer because you want to change some display settings) OSG crashes.
The attached patch fixes this by ensuring that the associated cache entry is cleared when the CV is destroyed. Cheers, Felix
osg-patch2.diff
Description: Binary data
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