Hi Martin, You fix is spot on. Now merged and committed to svn/trunk.
Robert. On 9 April 2012 10:45, Martin Naylor <[email protected]> wrote: > Hi Robert/All, > I have been experiencing a crash in the example osgtexture2D. > Not sure why my system seems to be so sensitive to these problems. > > But attached is a fix which seems to stabilise the example. > Note: it only seems to crash intermittently when spinning the object with > your mouse. > > So I assume this is a threading issue because of the data variance missing > in some of the text node setups in the example. > > It must have been like it for some time, but it must have just been missed > during testing as the example only seems to crash when you start moving the > object, in my own head I put this down to wonders of threading :) > > Let me know if I am right or wrong!!! > > Cheers > > Martin > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
