Hi Martin,

You fix is spot on. Now merged and committed to svn/trunk.

Robert.

On 9 April 2012 10:45, Martin Naylor <[email protected]> wrote:
> Hi Robert/All,
> I have been experiencing a crash in the example osgtexture2D.
> Not sure why my system seems to be so sensitive to these problems.
>
> But attached is a fix which seems to stabilise the example.
> Note: it only seems to crash intermittently when spinning the object with
> your mouse.
>
> So I assume this is a threading issue because of the data variance missing
> in some of the text node setups in the example.
>
> It must have been like it for some time, but it must have just been missed
> during testing as the example only seems to crash when you start moving the
> object, in my own head I put this down to wonders of threading :)
>
> Let me know if I am right or wrong!!!
>
> Cheers
>
> Martin
>
>
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