Hi, did anybody had the chance to have a look at this patch. We experienced the method as it is implemented right now (especially the checks for validity of the calls) as incorrect.
Thank you! Cheers, Jan ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=48310#48310 _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
