Hi Tassilo, Robert seems to have a high workload currently, there are some more submissions pending..
Stay tuned, thanks youre your patients. Cheers, Torben -----Ursprüngliche Nachricht----- Von: [email protected] [mailto:[email protected]] Im Auftrag von Tassilo Glander Gesendet: Mittwoch, 8. August 2012 09:29 An: [email protected] Betreff: [osg-submissions] fix GLES2 build: patch for Uniform Hi, I would like to resubmit the patch for the Uniform class to re-enable compilation for GLES2. I guess this one (http://forum.openscenegraph.org/viewtopic.php?t=10061&start=15) got lost in the mail threads. The problem is that Samplers 1D, 3D are not defined in gles2/gl.h. To solve, I encapsulated all occurrences in Uniform and Uniform.cpp with if defines, like : [code] #if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE) case SAMPLER_1D_SHADOW: case SAMPLER_2D_SHADOW: case SAMPLER_1D_ARRAY: #endif [/code] Thank you! Cheers, Tassilo ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=49201#49201 Attachments: http://forum.openscenegraph.org//files/osg_gles2_uniform_fix_164.zip _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph. org _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
