Thanks Wojtek and Stephan, I've merged Wojtek's fix and checked it
into svn/trunk.  Cheers, Robert.

On 7 September 2012 15:43, Wojciech Lewandowski
<[email protected]> wrote:
> Hi Robert,
>
> With current trunk I had an error while compiling osg/Image.cpp for IOS
> simulator / GLES2. Symbol GL_RGBA16 was missing. Adding #define GL_RGBA16
> 0x805B to Image header solves the problem. Image header file attached. Also
> sending this post to submissions' forum.
>
> Cheers,
> Wojtek Lewandowski
>
>
> 2012/9/7 Frederic Bouvier <[email protected]>
>>
>> Trunk build OK with MSVC 2012, at least for the plugins I am able to
>> resolve dependencies.
>>
>> Regards,
>> -Fred
>>
>> ----- Mail original -----
>> De: "Robert Osfield" <[email protected]>
>> À: "OpenSceneGraph Users" <[email protected]>
>> Envoyé: Vendredi 7 Septembre 2012 11:28:11
>> Objet: [osg-users] Please test svn/trunk in prep for 3.1.3 developer
>> release
>>
>> Hi All,
>>
>> I plan to tag a developer release this afternoon, but before I do I'd
>> like some feedback from testing out in the community to make sure that
>> it's building a running OK.
>>
>> This dev release won't contain all the submissions that have
>> accumulated over the last couple of months, if you one that is pending
>> please be patient.  After taking things easy w.r.t open source dev
>> over the summer I'm now steadily going through submissions, it's quite
>> a backlog so it'll take me a few weeks to review them all.  During
>> this period I plan to keep making dev releases rather than wait till
>> all submissions have been processed.  If you feel a submission had
>> been missed out/overlooked please don't be shy in checking up on
>> progress on it, sometimes submissions I've actually responded to and
>> await a response that hasn't forth coming so it's worth checking up
>> just in case there is something else I need from the submission.
>>
>> Thanks you help in test :-)
>>
>> Robert.
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>
>
>
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