Thanks Luc, change merged and submitted to svn/trunk.
On 10 September 2012 16:35, Luc Frauciel <[email protected]> wrote: > Hi Robert, > > There was a discussions a few years ago about sRGB Framebuffers : > http://forum.openscenegraph.org/viewtopic.php?t=3956 > but it seems that the FRAMEBUFFER_SRGB string hasn't hit osg by then (only > sRGB textures). > > This patch on svn version of GL2Extensions adds the string > GL_FRAMEBUFFER_SRGB as defined in : > http://www.opengl.org/registry/specs/ARB/framebuffer_sRGB.txt > This was previously an extension called GL_FRAMEBUFFER_SRGB_EXT > http://www.opengl.org/registry/specs/EXT/framebuffer_sRGB.txt > And the string is included in core OpenGL3. > > stateset->setMode( GL_FRAMEBUFFER_SRGB , osg::StateAttribute::ON); > suffice to activate the fonctionnality. > > Luc > > > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
