Thanks Aurelien, change merged and submitted to svn/trunk.

On 5 October 2012 11:13, Aurelien Albert <[email protected]> wrote:
> Hi,
>
> Under some Visual Studio configuration, I get compile error on "lib3ds_io.c" 
> due to use of these kind of conversion :
>
>     b[1] = uint8_t((w & 0xFF00) >> 8);
>
> I replaced it with :
>
>     b[1] = (uint8_t)((w & 0xFF00) >> 8);
>
> And it compiles fine
>
>
> Thank you!
>
> Cheers,
> Aurelien
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=50426#50426
>
>
>
>
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