Thanks Aurelien, change merged and submitted to svn/trunk.
On 5 October 2012 11:13, Aurelien Albert <[email protected]> wrote: > Hi, > > Under some Visual Studio configuration, I get compile error on "lib3ds_io.c" > due to use of these kind of conversion : > > b[1] = uint8_t((w & 0xFF00) >> 8); > > I replaced it with : > > b[1] = (uint8_t)((w & 0xFF00) >> 8); > > And it compiles fine > > > Thank you! > > Cheers, > Aurelien > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=50426#50426 > > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
