That's great that we have GL3+ support for X11. Thanks for adding that.
Currently, the comment block at the end of osgsimplegl3.cpp is specific to Windows. Could you go over that and make any necessary changes, so that X11 support is properly documented? Thanks.
-Paul On 11/1/2012 7:53 AM, Roman Grigoriev wrote:
Hi, I got some research how to get true opengl 3.0 and higher contexts under X11 Open sucsessfully up to 4.3 contexts But have some problem: from 3.2 contexts opens only in GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB because some osg instructions that are depricated in versions from 3.2 to use new functionality use osgsimplegl3 example also use to have 4.3 context const std::string version( "4.3" ); traits->glContextVersion = version; traits->glContextProfileMask=GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; Thank you! Cheers, Roman ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=50936#50936 Attachments: http://forum.openscenegraph.org//files/graphicswindowx11_131.cpp _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
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