Hi Pjotr,

I have merged your fixes (1 & 2) to osgViewer::Renderer and
osgUtil::Optimizer and checked these into svn/trunk.

I haven't merged the fixes for item 2 -
collateReferencesToDependentCameras as I don't feel that the check
against the NodeMask is robust - SceneView can internally manage
stereo cameras so I won't to have a look at what the consequences of
this are.  My gut instinct is that SceneView itself should worry about
making sure  collateReferencesToDependentCameras behaves itself.  I
haven't yet had a chance to investigate this further so I'll have to
leave this/discussion of it till another day.

Cheers,
Robert.
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