Hi Laurens, the new changes fix the problem and are nice and clean,
and self contained, thanks for extra effort on this one, Cheers,
Robert.

On 28 January 2013 10:27, Laurens Voerman <[email protected]> wrote:
>
> On 1/25/2013 6:20 PM, Robert Osfield wrote:
>>
>> Hi Laurens,
>>
>> On 25 January 2013 16:57, Laurens Voerman <[email protected]> wrote:
>>>
>>> Hi Robbert,
>>> the _resultmask is now inherited from an unrelated node, and not set to
>>> _maskStack.back()  like it would be if osg::Polytope::contains(const
>>> osg::BoundingSphere& bs) would do if culling was enabled.
>>
>> OK, this makes it a bit clearer.
>>
>> Could the problem stem from the fact that Polytop::popCullingMask()
>> doesn't set the _resultsMask, instead deferring to the next
>> isCulled(BoundingSphere&)?
>>
>> Or perhaps just change CullStack::isCulling(Node&) so that it does
>> something like:
>>
>> if (node.isCullingActive()) return
>> getCurrentCullingSet().isCulled(node.getBound());
>> else  getCurrentCullingSet().resetCullingMask(); // where
>> resetCullingMask() needs to be implemented to the _resultMask =
>> _maskStack.back();
>>
>> I'm more inclined to think that popCullingMask might be the most
>> appropriate place to do a  _resultMask = _maskStack.back(); as this
>> would keep it's state more self consistent.
>>
>> Robert.
>
> Hi Robbert,
> sorry for the delay, I needed to read the code to check your suggestions. I
> don't think your last suggestion works with current code, because
> popCurrentMask()  is not called after the _resultMask is changed in
> isCulled(node) if the result is true, nor when isCulled is called from
> "CullVisitor::apply(Geode& node)" and CullVisitor::apply(Billboard& node).
>
> I have implemented and tested (on windows only) your suggestion for
> resetCullingMask(), it's far less intrusive than my previous submission.
> attached are the changes to current svn (28 Jan 2013 / rev :13312).
>
> changed files:
> include/osg/CullingSet
> include/osg/CullStack
>
> Laurens.
>
> _______________________________________________
> osg-submissions mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
>
_______________________________________________
osg-submissions mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org

Reply via email to