Thanks Aurelien, change look reasonable, now merged and submitted to svn/trunk.

On 6 February 2013 12:37, Aurelien Albert <[email protected]> wrote:
> Hi,
>
> I use the "useVertexAttributeAliasing" mode in my application, and color 
> arrays are not normalized, so shaders get [0.0-255.0] values instead of 
> [0.0-1.0] values.
>
> This patch fix this.
>
> Maybe there is a better way to do this ?
>
> Thank you!
>
> Cheers,
> Aurelien
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=52418#52418
>
>
>
>
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