Thanks Aurelien, change look reasonable, now merged and submitted to svn/trunk.
On 6 February 2013 12:37, Aurelien Albert <[email protected]> wrote: > Hi, > > I use the "useVertexAttributeAliasing" mode in my application, and color > arrays are not normalized, so shaders get [0.0-255.0] values instead of > [0.0-1.0] values. > > This patch fix this. > > Maybe there is a better way to do this ? > > Thank you! > > Cheers, > Aurelien > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=52418#52418 > > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
