Thanks Mike, changes merged and submitted to svn/trunk.

On 7 February 2013 14:57, Mike Connell <[email protected]> wrote:
> Hi Robert
>
> 3 smaller fixes for the 3DS loader (against trunk)
>
> 1. Respect "noMatrixTransforms" option for matrices attached to meshes, not
> only those attached to nodes
>
> 2. traverse_nodes variable did the exact opposite of it's description.
>
> 3. Always try to load referenced textures, even if we can't find the files
> (in order to the the registry's ReadFileCallback have a stab at it)
>
> best wishes,
>
> Mike
>
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