Ok. Let me know whether I can help / test something. Nico
On Wed, May 22, 2013 at 5:51 PM, Robert Osfield <[email protected]>wrote: > Hi Nico, > > I have reviewed your changes and will merged the port support change, > and I'm currently investigating the issues with RfbThread::run() > method not running correctly. In theory the thread should only run > when the actual image is being rendered on screen, but this is failing > for some reason. This code used to work but it's quite a while since > I tested it, I don't know if a bug was lurking before or if something > elsewhere in the OSG has changed to cause problems in the code. Once > I have got to the bottom of this issue I will merge and check in your > port changes. > > Cheers, > Robert. > > > On 10 April 2013 09:25, Nico Kruithof <[email protected]> wrote: > > I made two small changes to the VNC wrapper class that can be usefull in > > general. > > The first change is actually a bugfix. When I first started osgvnc, I > saw a > > black texture as the image updates were not coming through. The mouse and > > keyboard events were forwarded. I forced the image to be active and > things > > work now. It seems that this is some old code. It might be possible to > > remove the _active completely, but I don't see how that could/would > impact > > performance. > > > > The second change is the option to specify a port for the VNC connection. > > The standard behavior remains the same > > osgvnc localhost / osgviewer localhost.vnc > > but you can also specify a port: > > osgvnc localhost:5901 / osgviewer localhost:5901.vnc > > > > -- > > Nico Kruithof > > nghk.nl > > > > _______________________________________________ > > osg-submissions mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > > _______________________________________________ > osg-submissions mailing list > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > -- Nico Kruithof nghk.nl
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