Ok. Let me know whether I can help / test something.

Nico


On Wed, May 22, 2013 at 5:51 PM, Robert Osfield <[email protected]>wrote:

> Hi Nico,
>
> I have reviewed your changes and will merged the port support change,
> and I'm currently investigating the issues with RfbThread::run()
> method not running correctly.  In theory the thread should only run
> when the actual image is being rendered on screen, but this is failing
> for some reason.  This code used to work but it's quite a while since
> I tested it, I don't know if a bug was lurking before or if something
> elsewhere in the OSG has changed to cause problems in the code.  Once
> I have got to the bottom of this issue I will merge and check in your
> port changes.
>
> Cheers,
> Robert.
>
>
> On 10 April 2013 09:25, Nico Kruithof <[email protected]> wrote:
> > I made two small changes to the VNC wrapper class that can be usefull in
> > general.
> > The first change is actually a bugfix. When I first started osgvnc, I
> saw a
> > black texture as the image updates were not coming through. The mouse and
> > keyboard events were forwarded. I forced the image to be active and
> things
> > work now. It seems that this is some old code. It might be possible to
> > remove the _active completely, but I don't see how that could/would
> impact
> > performance.
> >
> > The second change is the option to specify a port for the VNC connection.
> > The standard behavior remains the same
> > osgvnc localhost / osgviewer localhost.vnc
> > but you can also specify a port:
> > osgvnc localhost:5901 / osgviewer localhost:5901.vnc
> >
> > --
> > Nico Kruithof
> > nghk.nl
> >
> > _______________________________________________
> > osg-submissions mailing list
> > [email protected]
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
> >
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-- 
Nico Kruithof
nghk.nl
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