Thanks Sergey, change merged and submitted to svn/trunk.
On 3 June 2013 10:46, Sergey Polischuk <[email protected]> wrote: > Hi > > this patch fixes light id in gl modes for osg::LightSource's readed from fbx > (previously all lightsources were setting GL_LIGHT0 mode, while osg::Lights > were using different id's), and enables GL_LIGHT# on root node for all lights > contained in model > > files changed: > src/osgPlugins/fbx/fbxRLight.cpp > src/osgPlugins/fbx/ReaderWriterFBX.cpp > > attached modified files vs svn head > > Cheers. > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
