Thanks Farshid, changes merged and submitted to svn/trunk.
On 20 March 2013 01:20, Farshid Lashkari <[email protected]> wrote: > Hi Robert, > > I've attached a small patch that extends the > Image::readImageFromCurrentTexture method to support more depth texture > pixel formats (16, 24, 32, 32F). In order to compile, I moved some depth > pixel format definitions from FrameBufferObject to Image. > > Cheers, > Farshid > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
