Hi Lars, Sorry for the slow turnaround. Now reviewed and merged your fix, what a subtle little error, when I wrote it I sure intended it to use a reference but obviously missed it and never spotted to error. Fix now checked into svn/trunk.
Cheers, Robert. On 20 November 2012 10:36, Nilsson Lars <[email protected]> wrote: > Hi > > The change in this submission is to take care of the setting given by a call > to > setMaximumNumOfObjectsToCompilePerFrame(…). > > > Sometimes if you give a low number, more than the expected number of objects > are compiled. > > The attached files are based on OpenSceneGraph 3.0.1. > > Regards, > Lars Nilsson > > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
