Thanks for checking, I can now safely close this thread :-)
On 24 June 2013 13:41, Stephan Maximilian Huber <[email protected]> wrote: > Hi Robert, > > the current version of GraphicWindowIOS looks good to me, it includes this > particular submission. > > cheers, > > Stephan > > Am 24.06.2013 um 13:46 schrieb Robert Osfield <[email protected]>: > >> Hi Stephan, >> >> I'm just trawalling back from my osg-submissions backlog and spotted >> this submission, I've done a quick xxdiff aginst the svn/trunk version >> of GrpahicsWindowIOS.mm and there are a number of changes, but I think >> svn/trunk is more up to date and may well contain the fixes of this >> submission. I've merged more recent GraphicsWindowIOS.mm's from you, >> the last being in January: >> >> r13277 | robert | 2013-01-07 12:17:26 +0000 (Mon, 07 Jan 2013) | 13 lines >> >> From Stephan Huber, "* osgGA: fixed a small bug regarding emulating >> mouse-events from touch-events >> * resthttp/osc: encapsulate RequestHandler-classes in their own >> namespaces to prevent class-name-lookup-errors in the debugger/code >> (had some weird crashes) >> * QTKit: fixed a compile-bug for gcc and blocks >> * osgPresentation: click_to_* will fire on RELEASE, only if the >> drawable received a PUSH beforehand >> * p3d/osgPresentation: implemented >> "forward_mouse_event_to_device"-tag, which will forward mouse-events >> to all registered devices of a viewer, if an intersec >> tion occurs. The mouse-coordinates get reprojected >> * present3d: all devices get registered with the viewer >> * osgViewer: only devices which are capable of receiving events are >> queried for new events. >> * GraphicWindowIOS: added a flag to GraphicWindowIOS::WindowData to >> set up a retained backing buffer (defaults to false) This will enable >> read-back of the re >> nder-buffer with glReadPixels even after the renderbuffer got presented >> * curl: added an optimized check for file-existance, now only the >> headers are requested and checked, instead of reading the whole file >> and handle it with a R >> eaderWriter >> * p3d: fixed a bug, where the existence of a local file may prevent >> the remote loading of a file with the same name. >> >> " >> >> So I'm guessing that I can probably just discard this old submission, >> could you just double check the latest in svn/trunk is the sound? >> >> Cheers, >> Robert. >> >> >> >> On 3 November 2012 15:01, Stephan Huber <[email protected]> wrote: >>> Hi Robert, >>> >>> attached you'll find some small bugfixes and enhancements for the >>> ios-implementation of GraphicsWindow. >>> >>> * add a RootViewController to the UIWindow, if applicable >>> * fixed a crash when adding the view to another view and not to a window >>> (reported by Mike Wozniewski) >>> * sometimes, the osg-side did not get notified, when the underlying view >>> got resized, hopefully fixed. >>> >>> cheers, >>> >>> Stephan >>> >>> _______________________________________________ >>> osg-submissions mailing list >>> [email protected] >>> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org >>> >> _______________________________________________ >> osg-submissions mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
