Hi Aurelien,

I'm just back from my family walk. I'll be look into the
StatsHandler/Camera StateSet bug next and once that's resolved look at
the State built in uniforms submission, I can't provide any answers
till I've done my review.

Cheers,
Robert.

On 1 July 2013 16:48, Aurelien Albert <[email protected]> wrote:
> Hi,
>
> I've just re-builded one of my major application, with :
>
> - OSG sources from trunk
> - this submission applied
>
> and all works as intended !
>
> So it will be a major benefit for me if you merge this one. Could you let me 
> know :
>
> - if there is something wrong about this submission (maybe the code is wrong, 
> maybe the whole idea is wrong ?)
> - if you think that's relevant to replace 
> "osg::State::setUseModelViewAndProjectionUniforms / 
> osg::State::getUseModelViewAndProjectionUniforms" by flags passed to the new 
> method "osg::State::setActiveBuiltInUniforms" to support more matrix uniforms 
> as in the original submission
>
>
> Thank you!
>
> Cheers,
> Aurelien
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=55046#55046
>
>
>
>
>
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