Hi Aurelien, I'm just back from my family walk. I'll be look into the StatsHandler/Camera StateSet bug next and once that's resolved look at the State built in uniforms submission, I can't provide any answers till I've done my review.
Cheers, Robert. On 1 July 2013 16:48, Aurelien Albert <[email protected]> wrote: > Hi, > > I've just re-builded one of my major application, with : > > - OSG sources from trunk > - this submission applied > > and all works as intended ! > > So it will be a major benefit for me if you merge this one. Could you let me > know : > > - if there is something wrong about this submission (maybe the code is wrong, > maybe the whole idea is wrong ?) > - if you think that's relevant to replace > "osg::State::setUseModelViewAndProjectionUniforms / > osg::State::getUseModelViewAndProjectionUniforms" by flags passed to the new > method "osg::State::setActiveBuiltInUniforms" to support more matrix uniforms > as in the original submission > > > Thank you! > > Cheers, > Aurelien > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=55046#55046 > > > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
