Seems that I missed the patched files... Sorry.
Wang Rui
2013/7/4 Wang Rui <[email protected]>
> Hi Robert,
>
> A very small clerical error in the src/osgViewer/CMakeLists.txt makes
> MinGW/Cygwin builds fail. Now it is fixed and now OSG works well again with
> Cygwin. :-) The OSC plugin also needs a small fix to compile with Cygwin,
> as attached file src/osgPlugins/osc/osc/OscHostEndianness.h shows.
>
> Another engineer and I are also working on a Flascc building process,
> which seems to need just a few changes to the OSG cmake scripts. But GLS3D
> (OpenGL bindings for Flash) makes me awkward to run even the simplest 3D
> application at present. Maybe it could be solved later and submitted along
> with a newer version of OSG.
>
> Chers,
>
> Wang Rui
>
>
>
# FIXME: For OS X, need flag for Framework or dylib
IF(DYNAMIC_OPENSCENEGRAPH)
ADD_DEFINITIONS(-DOSGVIEWER_LIBRARY)
ELSE()
ADD_DEFINITIONS(-DOSG_LIBRARY_STATIC)
ENDIF()
SET(LIB_NAME osgViewer)
SET(HEADER_PATH ${OpenSceneGraph_SOURCE_DIR}/include/${LIB_NAME})
SET(TARGET_H
${HEADER_PATH}/CompositeViewer
${HEADER_PATH}/Export
${HEADER_PATH}/GraphicsWindow
${HEADER_PATH}/Keystone
${HEADER_PATH}/Renderer
${HEADER_PATH}/Scene
${HEADER_PATH}/Version
${HEADER_PATH}/View
${HEADER_PATH}/Viewer
${HEADER_PATH}/ViewerBase
${HEADER_PATH}/ViewerEventHandlers
)
FILE(GLOB LIB_COMMON_FILES config/*.cpp)
SET(LIB_COMMON_FILES
${LIB_COMMON_FILES}
CompositeViewer.cpp
GraphicsWindow.cpp
HelpHandler.cpp
Keystone.cpp
Renderer.cpp
Scene.cpp
ScreenCaptureHandler.cpp
StatsHandler.cpp
Version.cpp
View.cpp
Viewer.cpp
ViewerBase.cpp
ViewerEventHandlers.cpp
${OPENSCENEGRAPH_VERSIONINFO_RC}
)
# Collect all the configuration files
SET(LIB_EXTRA_LIBS)
IF(WIN32 AND NOT ANDROID)
#
# Enable workaround for OpenGL driver issues when used in
multithreaded/multiscreen with NVidia drivers on Windows XP
# For example: osgviewer dumptruck.osg was showing total garbage (screen
looked like shattered, splashed hedgehog)
# There were also serious issues with render to texture cameras.
# Workaround repeats makeCurrentContext call as it was found that this
causes the problems to dissapear.
#
OPTION(OSG_MULTIMONITOR_MULTITHREAD_WIN32_NVIDIA_WORKAROUND "Set to ON if
you have NVidia board and drivers earlier than 177.92 ver" OFF)
MARK_AS_ADVANCED(OSG_MULTIMONITOR_MULTITHREAD_WIN32_NVIDIA_WORKAROUND)
IF(OSG_MULTIMONITOR_MULTITHREAD_WIN32_NVIDIA_WORKAROUND)
ADD_DEFINITIONS(-DOSG_MULTIMONITOR_MULTITHREAD_WIN32_NVIDIA_WORKAROUND)
ENDIF()
SET(TARGET_H_NO_MODULE_INSTALL
${HEADER_PATH}/api/Win32/GraphicsHandleWin32
${HEADER_PATH}/api/Win32/GraphicsWindowWin32
${HEADER_PATH}/api/Win32/PixelBufferWin32
)
SET(LIB_COMMON_FILES ${LIB_COMMON_FILES}
GraphicsWindowWin32.cpp
PixelBufferWin32.cpp
)
ELSE()
IF(APPLE AND NOT ANDROID)
IF(OSG_BUILD_PLATFORM_IPHONE OR OSG_BUILD_PLATFORM_IPHONE_SIMULATOR)
SET(OSG_WINDOWING_SYSTEM "IOS" CACHE STRING "Windowing system type
for graphics window creation, options only IOS.")
ELSE()
IF(${OSG_OSX_SDK_NAME} STREQUAL "macosx10.4" OR
${OSG_OSX_SDK_NAME} STREQUAL "macosx10.3" OR
${OSG_OSX_SDK_NAME} STREQUAL "macosx10.2" OR
${OSG_OSX_SDK_NAME} STREQUAL "macosx10.1")
SET(OSG_WINDOWING_SYSTEM "Carbon" CACHE STRING "Windowing
system type for graphics window creation, options Carbon, Cocoa or X11.")
ELSE()
SET(OSG_WINDOWING_SYSTEM "Cocoa" CACHE STRING "Windowing system
type for graphics window creation, options Carbon, Cocoa or X11.")
ENDIF()
ENDIF()
ELSE()
IF(ANDROID)
SET(OSG_WINDOWING_SYSTEM "None" CACHE STRING "None Windowing system
type for graphics window creation.")
ELSE()
SET(OSG_WINDOWING_SYSTEM "X11" CACHE STRING "Windowing system type
for graphics window creation. options only X11")
ENDIF()
ENDIF()
IF(${OSG_WINDOWING_SYSTEM} STREQUAL "Cocoa")
ADD_DEFINITIONS(-DUSE_DARWIN_COCOA_IMPLEMENTATION)
IF(OSG_COMPILE_FRAMEWORKS)
SET(LIB_COMMON_FILES ${LIB_COMMON_FILES}
${HEADER_PATH}/api/Cocoa/GraphicsHandleCocoa
${HEADER_PATH}/api/Cocoa/GraphicsWindowCocoa
${HEADER_PATH}/api/Cocoa/PixelBufferCocoa
)
SET_PROPERTY(SOURCE ${HEADER_PATH}/api/Cocoa/GraphicsHandleCocoa
PROPERTY MACOSX_PACKAGE_LOCATION Headers/api/Cocoa)
SET_PROPERTY(SOURCE ${HEADER_PATH}/api/Cocoa/GraphicsWindowCocoa
PROPERTY MACOSX_PACKAGE_LOCATION Headers/api/Cocoa)
SET_PROPERTY(SOURCE ${HEADER_PATH}/api/Cocoa/PixelBufferCocoa
PROPERTY MACOSX_PACKAGE_LOCATION Headers/api/Cocoa)
ELSE()
SET(TARGET_H_NO_MODULE_INSTALL
${HEADER_PATH}/api/Cocoa/GraphicsHandleCocoa
${HEADER_PATH}/api/Cocoa/GraphicsWindowCocoa
${HEADER_PATH}/api/Cocoa/PixelBufferCocoa
)
ENDIF()
SET(LIB_COMMON_FILES ${LIB_COMMON_FILES}
GraphicsWindowCocoa.mm
DarwinUtils.h
DarwinUtils.mm
PixelBufferCocoa.mm
)
SET(LIB_EXTRA_LIBS ${COCOA_LIBRARY} ${LIB_EXTRA_LIBS})
ELSEIF(${OSG_WINDOWING_SYSTEM} STREQUAL "Carbon")
ADD_DEFINITIONS(-DUSE_DARWIN_CARBON_IMPLEMENTATION)
IF(OSG_COMPILE_FRAMEWORKS)
SET(LIB_COMMON_FILES ${LIB_COMMON_FILES}
${HEADER_PATH}/api/Carbon/GraphicsHandleCarbon
${HEADER_PATH}/api/Carbon/GraphicsWindowCarbon
${HEADER_PATH}/api/Carbon/PixelBufferCarbon
)
SET_PROPERTY(SOURCE ${HEADER_PATH}/api/Carbon/GraphicsHandleCarbon
PROPERTY MACOSX_PACKAGE_LOCATION Headers/api/Carbon)
SET_PROPERTY(SOURCE ${HEADER_PATH}/api/Carbon/GraphicsWindowCarbon
PROPERTY MACOSX_PACKAGE_LOCATION Headers/api/Carbon)
SET_PROPERTY(SOURCE ${HEADER_PATH}/api/Carbon/PixelBufferCarbon
PROPERTY MACOSX_PACKAGE_LOCATION Headers/api/Carbon)
ELSE()
SET(TARGET_H_NO_MODULE_INSTALL
${HEADER_PATH}/api/Carbon/GraphicsHandleCarbon
${HEADER_PATH}/api/Carbon/GraphicsWindowCarbon
${HEADER_PATH}/api/Carbon/PixelBufferCarbon
)
ENDIF()
SET(LIB_COMMON_FILES ${LIB_COMMON_FILES}
GraphicsWindowCarbon.cpp
DarwinUtils.h
DarwinUtils.mm
PixelBufferCarbon.cpp
)
SET(LIB_EXTRA_LIBS ${COCOA_LIBRARY} ${AGL_LIBRARY} ${LIB_EXTRA_LIBS})
ELSEIF(${OSG_WINDOWING_SYSTEM} STREQUAL "IOS")
ADD_DEFINITIONS(-DUSE_IOS_IMPLEMENTATION)
IF(OSG_COMPILE_FRAMEWORKS)
SET(LIB_COMMON_FILES ${LIB_COMMON_FILES}
${HEADER_PATH}/api/IOS/GraphicsWindowIOS
)
SET_PROPERTY(SOURCE ${HEADER_PATH}/api/IOS/GraphicsWindowIOS
PROPERTY MACOSX_PACKAGE_LOCATION Headers/api/IOS)
ELSE()
SET(TARGET_H_NO_MODULE_INSTALL
${HEADER_PATH}/api/IOS/GraphicsWindowIOS
#${HEADER_PATH}/api/IOS/PixelBufferIOS
)
ENDIF()
SET(LIB_COMMON_FILES ${LIB_COMMON_FILES}
GraphicsWindowIOS.mm
IOSUtils.h
IOSUtils.mm
)
SET(LIB_EXTRA_LIBS ${COCOA_LIBRARY} ${LIB_EXTRA_LIBS})
ELSEIF(${OSG_WINDOWING_SYSTEM} STREQUAL "X11")
# X11 for everybody else
INCLUDE(FindPkgConfig OPTIONAL)
IF(PKG_CONFIG_FOUND)
PKG_CHECK_MODULES(XRANDR xrandr)
IF(XRANDR_FOUND)
OPTION(OSGVIEWER_USE_XRANDR "Set to ON to enable Xrandr support
for GraphicsWindowX11." ON)
ELSE()
SET(OSGVIEWER_USE_XRANDR OFF)
ENDIF()
ELSE()
SET(OSGVIEWER_USE_XRANDR OFF)
ENDIF()
SET(TARGET_H_NO_MODULE_INSTALL
${HEADER_PATH}/api/X11/GraphicsHandleX11
${HEADER_PATH}/api/X11/GraphicsWindowX11
${HEADER_PATH}/api/X11/PixelBufferX11
)
SET(LIB_COMMON_FILES ${LIB_COMMON_FILES}
GraphicsWindowX11.cpp
PixelBufferX11.cpp
)
IF(OSGVIEWER_USE_XRANDR)
ADD_DEFINITIONS(-DOSGVIEWER_USE_XRANDR)
SET(LIB_PRIVATE_HEADERS ${LIB_PRIVATE_HEADERS}
${XRANDR_INCLUDE_DIRS} )
IF(X11_Xrandr_LIB)
SET(LIB_EXTRA_LIBS ${X11_Xrandr_LIB} ${LIB_EXTRA_LIBS})
ELSE()
SET(LIB_EXTRA_LIBS ${XRANDR_LIBRARIES} ${LIB_EXTRA_LIBS})
ENDIF()
ENDIF()
# X11 on Apple requires X11 library plus OpenGL linking hack on Leopard
IF(APPLE)
# hack for finding the iphone opengl es lib
IF(OSG_BUILD_PLATFORM_IPHONE OR OSG_BUILD_PLATFORM_IPHONE_SIMULATOR)
SET(OPENGL_INCLUDE_DIR
${IPHONE_SDKROOT}System/Library/Frameworks)
SET(OPENGL_LIBRARIES
${IPHONE_SDKROOT}System/Library/Frameworks/OpenGLES)
ELSE()
# Find GL/glx.h
IF(EXISTS ${CMAKE_OSX_SYSROOT}/usr/X11/include/GL/glx.h)
SET(OPENGL_INCLUDE_DIR /usr/X11/include)
SET(OPENGL_LIBRARIES /usr/X11/lib/libGL.dylib)
ELSEIF(EXISTS ${CMAKE_OSX_SYSROOT}/usr/X11R6/include/GL/glx.h)
SET(OPENGL_INCLUDE_DIR /usr/X11R6/include)
SET(OPENGL_LIBRARIES /usr/X11R6/lib/libGL.dylib)
ENDIF()
INCLUDE_DIRECTORIES(BEFORE SYSTEM ${OPENGL_INCLUDE_DIR})
SET(LIB_EXTRA_LIBS ${X11_X11_LIB} ${OPENGL_LIBRARIES}
${LIB_EXTRA_LIBS})
SET(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS}
-Wl,-dylib_file,/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib:${CMAKE_OSX_SYSROOT}/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib")
ENDIF()
ELSE(APPLE)
SET(LIB_EXTRA_LIBS ${X11_X11_LIB} ${LIB_EXTRA_LIBS})
ENDIF(APPLE)
ELSE()
MESSAGE(STATUS "Windowing system not supported")
ENDIF()
ENDIF()
SET(TARGET_SRC
${LIB_PRIVATE_HEADERS}
${LIB_COMMON_FILES}
)
SET(TARGET_LIBRARIES
osgGA
osgText
osgDB
osgUtil
osg
OpenThreads
)
SET(TARGET_EXTERNAL_LIBRARIES ${LIB_EXTRA_LIBS})
IF(MINGW OR CYGWIN)
SET(TARGET_EXTERNAL_LIBRARIES ${TARGET_EXTERNAL_LIBRARIES} gdi32 )
ENDIF()
SETUP_LIBRARY(${LIB_NAME})
# install these headers manually since setup_library and moduleinstall
# wouldn't keep the structure, e.g. api/X11/xyz.h
FOREACH(HEADERFILE ${TARGET_H_NO_MODULE_INSTALL})
# get relative path to graphics system dependant header
FILE(RELATIVE_PATH REL_INCLUDEFILE ${HEADER_PATH} ${HEADERFILE})
GET_FILENAME_COMPONENT(REL_INCLUDE_PATH ${REL_INCLUDEFILE} PATH)
INSTALL(FILES ${HEADERFILE}
DESTINATION ${INSTALL_INCDIR}/${LIB_NAME}/${REL_INCLUDE_PATH}
COMPONENT libopenscenegraph-dev
)
ENDFOREACH()
# for structure in ide
SOURCE_GROUP("${HEADERS_GROUP}\\api" FILES ${TARGET_H_NO_MODULE_INSTALL})
/*
oscpack -- Open Sound Control packet manipulation library
http://www.audiomulch.com/~rossb/oscpack
Copyright (c) 2004-2005 Ross Bencina <[email protected]>
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files
(the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and/or sell copies of the Software,
and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
Any person wishing to distribute modifications to the Software is
requested to send the modifications to the original developer so that
they can be incorporated into the canonical version.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef OSC_HOSTENDIANNESS_H
#define OSC_HOSTENDIANNESS_H
/*
Make sure either OSC_HOST_LITTLE_ENDIAN or OSC_HOST_BIG_ENDIAN is defined
If you know a way to enhance the detection below for Linux and/or MacOSX
please let me know! I've tried a few things which don't work.
*/
#if defined(OSC_HOST_LITTLE_ENDIAN) || defined(OSC_HOST_BIG_ENDIAN)
// you can define one of the above symbols from the command line
// then you don't have to edit this file.
#elif defined(__WIN32__) || defined(WIN32) || defined(WINCE)
// assume that __WIN32__ is only defined on little endian systems
#define OSC_HOST_LITTLE_ENDIAN 1
#undef OSC_HOST_BIG_ENDIAN
#else
#if defined(__GLIBC__) || defined(__ANDROID__) || defined(__CYGWIN__)
#include <endian.h>
#if (__BYTE_ORDER == __LITTLE_ENDIAN)
#define __LITTLE_ENDIAN__
#elif (__BYTE_ORDER == __BIG_ENDIAN)
#define __BIG_ENDIAN__
#else
#error Unknown machine endianness detected.
#endif
#endif
#if defined(__LITTLE_ENDIAN__)
#define OSC_HOST_LITTLE_ENDIAN 1
#undef OSC_HOST_BIG_ENDIAN
#elif defined(__BIG_ENDIAN__)
#define OSC_HOST_BIG_ENDIAN 1
#undef OSC_HOST_LITTLE_ENDIAN
#else
#error please edit OSCHostEndianness.h to configure endianness
#endif
#endif
#endif /* OSC_HOSTENDIANNESS_H */
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