Thanks Colin, changes merged and submitted to svn/trunk and OSG-3.2 branch.
On 9 September 2013 09:02, Colin McDonald <[email protected]> wrote: > Hi Robert, > > osg uses osg::FBOExtensions to check if Frame Buffer Objects are > available. But this just checks if the fbo functions can be called. > It doesn't check if the OpenGL renderer supports fbos. For indirect > rendering on linux the client side capability may be different from > the display server, which can lead to mipmapped textures failing to > render. I've added a fbo extension check. > > Regards > > Colin McDonald > > > _______________________________________________ > osg-submissions mailing list > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > >
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