Thanks Pjotr, fix merged and checked into svn/trunk and OSG-3.2 brach

On 10 October 2013 13:34, Pjotr Svetachov <[email protected]> wrote:

> Hi Robert,
>
> With the new osg::Geometry the binding for arrays now default to
> undefined. This breaks previously working code in
> osgAnimation::RigTransformHardware where the arrays got an undefined
> bounding and because of this the bone indices and weights were not loaded
> by the shader. Here is a little patch to fix this.
>
> Cheers,
> Pjotr
>
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