Robert, I agree; I was just hoping there is another way.
Are you merging Stephan’s other commits into 3.2? I believe I saw one regarding a fix for an issue where multiple graphic contexts are created. I believe I may be experiencing that same issue on my setup here. Thanks, -C On Nov 21, 2013, at 8:44 AM, Robert Osfield <[email protected]> wrote: > On 21 November 2013 14:56, Colin Cochran <[email protected]> wrote: > Would be great for me if I could compile 3.2 using clang. > > Binary compatibility for the OSG-3.2.x is too important to compromise just > for the sake of a workaround for a compiler bug on one platform. > > Perhaps Clang dev's can fix their bug... rather than have other libs play > silly games to workaround them. > > Robert. > > > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
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