Both:

With regards to mac warnings, I have enabled a couple of nightly builds
that are reporting to cdash. My linux build is still (for unknown reason)
crashing while building, but the mac ones work well. All is found at:

http://cdash.openscenegraph.org/index.php?project=OpenSceneGraph

I'm planning, but have not got to it, to add my windows-platform-builds
there as well, so I'm covering all platforms I'm releasing on.


Cheers,

Kristofer Tingdahl


On 19 December 2013 14:44, Robert Osfield <[email protected]> wrote:

> Hi Stephan,
>
> I've gone ahead an merged this submission, I'll tackle your p3d submission
> separately so we can more easily merge or revert changes as required.
>
> Cheers,
> Robert.
>
>
> On 5 December 2013 17:38, Stephan Maximilian Huber <
> [email protected]> wrote:
>
>> Hi Robert,
>>
>> I found some time and ported osgDB::FileUtils and DarwinUtils across new
>> apis to fix the warnings about deprecated api-usage.
>>
>> * osgDB::FileUtils uses now the Cocoa-API to determine the paths of the
>> application-support-folder
>> * DarwinUtils uses now modern functions of the quartz-api to get and set
>> screen-resolutions. Removed some of the osg-deprecated stuff.
>>
>> As the changes are rather fundamental I’d commit them only to svn/trunk
>> and I'll post a new message to the mailing list so users can test the new
>> code before merging it to the osg-3.2 branch.
>>
>> Cheers,
>>
>> Stephan
>>
>>
>>
>> _______________________________________________
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>> [email protected]
>>
>> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
>>
>>
>
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>
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>
>


-- 
Kristofer Tingdahl, Ph. D.
CEO
dGB Earth Sciences
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