Both: With regards to mac warnings, I have enabled a couple of nightly builds that are reporting to cdash. My linux build is still (for unknown reason) crashing while building, but the mac ones work well. All is found at:
http://cdash.openscenegraph.org/index.php?project=OpenSceneGraph I'm planning, but have not got to it, to add my windows-platform-builds there as well, so I'm covering all platforms I'm releasing on. Cheers, Kristofer Tingdahl On 19 December 2013 14:44, Robert Osfield <[email protected]> wrote: > Hi Stephan, > > I've gone ahead an merged this submission, I'll tackle your p3d submission > separately so we can more easily merge or revert changes as required. > > Cheers, > Robert. > > > On 5 December 2013 17:38, Stephan Maximilian Huber < > [email protected]> wrote: > >> Hi Robert, >> >> I found some time and ported osgDB::FileUtils and DarwinUtils across new >> apis to fix the warnings about deprecated api-usage. >> >> * osgDB::FileUtils uses now the Cocoa-API to determine the paths of the >> application-support-folder >> * DarwinUtils uses now modern functions of the quartz-api to get and set >> screen-resolutions. Removed some of the osg-deprecated stuff. >> >> As the changes are rather fundamental I’d commit them only to svn/trunk >> and I'll post a new message to the mailing list so users can test the new >> code before merging it to the osg-3.2 branch. >> >> Cheers, >> >> Stephan >> >> >> >> _______________________________________________ >> osg-submissions mailing list >> [email protected] >> >> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org >> >> > > _______________________________________________ > osg-submissions mailing list > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > -- Kristofer Tingdahl, Ph. D. CEO dGB Earth Sciences
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