Hi Robert Experiencing around OSG, I found out that the update callback gets called continously even when the Viewer's FrameScheme is ON_DEMAND.
In case that this behaviour is not the expected one, I propose here a (very)
simple fix that tests _runFrameScheme in Viewer::checkNeedToDoFrame() (and same
for CompositeViewer)
If relevant, I'm using a single threaded OSG scene within a Qt5 application.
I can't tell if this would break existing code.
Please let me know what you think !
Cheers,
Rémi
ON_DEMAND_update_callback.diff
Description: Binary data
_______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
