Hi,

In revision 14104 (vs-2013, x64-build), when I try to add a uniform as 
osg::Matrixd, I get a run-time opengl error and the error happens right after 
Renderer::compile(). When I instead use a osg::Matrixf, everything is fine. The 
same thing happens also with osg-3.2.0.
But If I revert to osg-3.0.1, then there are no errors at all.

You can test this with a very simple basic shader, but if you like to have the 
code let me know.


Thank you!

Cheers,
deniz

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=58405#58405





_______________________________________________
osg-submissions mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org

Reply via email to