Hi, In revision 14104 (vs-2013, x64-build), when I try to add a uniform as osg::Matrixd, I get a run-time opengl error and the error happens right after Renderer::compile(). When I instead use a osg::Matrixf, everything is fine. The same thing happens also with osg-3.2.0. But If I revert to osg-3.0.1, then there are no errors at all.
You can test this with a very simple basic shader, but if you like to have the code let me know. Thank you! Cheers, deniz ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=58405#58405 _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
