Hi Kristofer,

The changes look reasonable, now merged and submitted to svn/trunk.

Cheers,
Robert.

On 14 April 2014 15:13, Kristofer Tingdahl <[email protected]> wrote:
> Dear Robert,
>
>
> I and my team have gone over the code again, and we feel that we are
> comfortable in our current proposal for change. It goes deeper than it did
> before, and I explain why:
>
> There was code in the osgViewer/Viewer.cpp and osgViewer/CompositeViewer.cpp
> that transformed the Y-coordinates of an event. The code in the composite
> viewer did however miss the touch-data of the event. I thought that it
> should really be the GUIEventAdapter that should know about this, and hence
> I added the
>
> GUIEventAdapter::setMouseYOrientationAndUpdateCoords which is re-computing
> the coordinates. First I simply added a boolean to the setMouseYOrientation
> function:
>
> setMouseYOrientation( MouseYOrientation, bool updatecooreds=false );
>
> but then the serializer complained.
>
> This function is called from both the Viewer and the CompositeViewer. We
> have not tested from the viewer, but I cannot see it would not work from
> visual inspection.
>
> The other change is in MultiTouchTrackballManipulator::handleMultiTouchDrag.
> I have removed the normalisation. The reason for that is that it normalised
> into screen coordinates from 0,0 to 1,1. The problem with that is that if
> you have a pinch event and you keep the distance say 300 pixels between your
> fingers, these 300 pixels represent 0.20 of the screen in the horizontal
> domain, but 0.3 of the screen in the vertical domain. A rotation of the
> pinch-fingers will hence result in a zoom in, as the normalised distance is
> changing between them.
>
> A consequence of this is that I have changed the pan-code to use the same
> algorithm as the middle-mouse-pan.
>
> The rest of it is very similar from previous revision, and there has been
> some fine-tuning here and there.
>
>
> I wonder if you please could consider this revision for submittal into the
> trunk. We have our own workarounds for the 3.2 release, but we feel this
> will provide a solid foundation going forward.
>
>
> Best regards,
>
>
> Kristofer Tingdahl
>
>
>
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