Thanks Stephan, fix merged and submitted to svn/trunk.
On 1 May 2014 16:31, Stephan Maximilian Huber <[email protected]> wrote: > Hi Robert, > > attached you'll find some modifications to get the new scheme working on OS > X. I haven't tested them for iOS, will do next week. > > cheers, > > Stephan > > Am 30.04.2014 um 15:26 schrieb Robert Osfield <[email protected]>: > >> Hi All, >> >> I have just checked in a renamed of the new automatically configured >> header from include/osg/OpenGL to include/osg/GL with it replacing the >> old hand written GL header. An svn update will provide this change. >> >> Hopefully everything should just work, but if it doesn't let me know >> and I'll try and sort the issue. >> >> Thanks for testing, >> Robert. >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
