Thanks Stephan, fix merged and submitted to svn/trunk.

On 1 May 2014 16:31, Stephan Maximilian Huber
<[email protected]> wrote:
> Hi Robert,
>
> attached you'll find some modifications to get the new scheme working on OS 
> X. I haven't tested them for iOS, will do next week.
>
> cheers,
>
> Stephan
>
> Am 30.04.2014 um 15:26 schrieb Robert Osfield <[email protected]>:
>
>> Hi All,
>>
>> I have just checked in a renamed of the new automatically configured
>> header from include/osg/OpenGL to include/osg/GL with it replacing the
>> old hand written GL header.  An svn update will provide this change.
>>
>> Hopefully everything should just work, but if it doesn't let me know
>> and I'll try and sort the issue.
>>
>> Thanks for testing,
>> Robert.
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>
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