Thanks Aurelien, changes look reasonable, now merged and submitted to svn/trunk.
On 17 June 2014 17:04, Aurelien Albert <[email protected]> wrote: > Hi, > > I'm working on an application which use 3ds file format as input and use the > name of the material to "map" specific data with 3d geometry. > > The osg 3ds plugin modify the exported materials name in the same way it > modifies the node names. > > I've added an option to preserve originals materials names, with the > assurance of unique material names are preserved. > > > Thank you! > > Cheers, > Aurelien > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=59788#59788 > > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
