Thanks Aurelien, changes look reasonable, now merged and submitted to svn/trunk.

On 17 June 2014 17:04, Aurelien Albert <[email protected]> wrote:
> Hi,
>
> I'm working on an application which use 3ds file format as input and use the 
> name of the material to "map" specific data with 3d geometry.
>
> The osg 3ds plugin modify the exported materials name in the same way it 
> modifies the node names.
>
> I've added an option to preserve originals materials names, with the 
> assurance of unique material names are preserved.
>
>
> Thank you!
>
> Cheers,
> Aurelien
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=59788#59788
>
>
>
>
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