Hi,

please find attached a patch adding support for ambient material in the FBX 
plugin. It's a straightfoward adaptation of the emissive support and has been 
tested on a proprietary model.
Hope this is useful!

Thank you!

Best,
Marc

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=60741#60741




Attachments: 
http://forum.openscenegraph.org//files/fbx_ambient_514.zip


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